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Arts

This Tumblr collects the aesthetic magic of retro video game skies

The aesthetics of vintage video games has inspired art everywhere, from chiptune and vaporwave music, to both animated and live-action feature films, and of course, modern video games.

Dr. Thibault Le Hégarat, a PhD of contemporary history and a teacher, has begun collecting a series of skyboxes from video games dating back to the arcade and NES rein of the late ’80s and early ’90s. And damn, would you just look at these:

Wonder Boy in Monster World (Genesis) (1991) video game skies
Wonder Boy in Monster World (Genesis) (1991)

Get your daily dose of nostalgia with Video Game Skies, a Tumblr collecting the most aesthetically pleasing skyboxes from retro video games.

The early days of video game design represented a time when creativity was put under extremely harsh restraints in the form of CPU memory. Games had to fit their entire playtimes into drives ranging as low as 8kb. Moreover, there were restrictions upon the number of sprites able to be displayed onscreen, and the number of audio tracks which could play at once.

The result was a series of art which thrived on simplicity, and retro video game soundtracks, sprites, and artwork are still celebrated to this day.

Check out a few of our favourites below, and find more Video Game Skies on Tumblr.

Wonder Boy in Monster World (Genesis) (1991)
Asterix & Obelix (SNES) (1995)
Bubble Symphony / Bubble Bobble II (Arcade) (1994)
Pokémon Gold / Silver (Game Boy Color) (1999)
Pokémon Gold / Silver (Game Boy Color) (1999)
Sonic blast man (Arcade / SNES) (1990)
Sonic blast man (Arcade / SNES) (1990)
Super Mario Bros. 3 (NES) (1988
Super Mario Bros. 3 (NES) (1988)
Sengoku 2 (Neo Geo) (1993)
Sengoku 2 (Neo Geo) (1993)
Three Wonders (Arcade CPS-1) (1991)
Three Wonders (Arcade CPS-1) (1991)
Street Fighter Alpha (Arcade) (1995)
Street Fighter Alpha (Arcade) (1995)

 

Via It’s Nice That.